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Quick guide for new dweller in Fallout Shelter

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  • Players must make sure that their Dwellers survive. To make this happen, they get three resources – Power, Water and Food. Note that out of these three, Power is the most important as it is the one that keeps the room active or else they will shut down.
  • Next is the rooms, initially there are three kinds of rooms that are important - Power Generator, Diner and Water Treatmeant.
  • An easier way to earn more Caps (in-game currency) is to do more quests, especially Lunchbox quests. This will also enable players to get rare Dwellers/Equipment.
  • Every room that will be built in the process has its own statistics, like Power Generator = Strength, Diner = Agility and Water Treatment = Perception.
  • Players must check the SPECIAL (S is Strength, P is Perception, E is Endurance, C is Charisma, I is Intelligence, A is Agility and L is Luck.) bars. So a Dweller based on Strength must be put in Power Generator.
  • Personality traits of Dweller must be taken into consideration when they are chosen for building.
  • One way to increase production is to build two or three rooms, that are related to food production, water and power close to each other.
  • Always note that bigger the room, more the power it draws, so make necessary arrangements for electricity.
  • Players must clear any boulders that are on their path.
  • Next process will be connection of rooms, in order to make them profitable players can add areas to expand their size.
  • While expanding, players must keep in mind about Power; since bigger the area more the Power required.
  • Players must see to it that they upgrade one room at a time.
  • Players looking at increasing the production and storage capacity can upgrade their rooms.
  • If players are to build two similar type of rooms adjacent to each other, they can later merge it to make it a bigger room, however both of them must be upgraded. Note that the upgrade too must of similar level.
  • Increasing the population will let players unlock new kinds of rooms.
  • In order to increase the Vault size, players can go deeper under the ground by building elevators.
  • Living Quarters has to be build to boost the capacity of Vault.
  • In order increase the number of Dwellers, players need to assign a male and female to a same Living Quarters. This will add high Charisma and thus the probability of them having a baby.
  • Players can Rush when they want quick money and earn Experience Points from Dwellers. So anyone who is low on their resources can Rush to finish the objective.
  • However, the only drawback of Rushing is Fire which can be easily doused. Also, dousing fire will fetch Experience Points.
  • It must also noted that attempting Rush close together might fail, hence places have to be picked carefully.
  • It should be noted that baby Dwellers can be named. But they cannot be assigned any work. However, they grow into adults at a faster rate.
  • In order to protect their Dwellers from Raiders, players can strategically place an armed Dweller close to Vault Door.
  • Players need to have to constantly keep a watch out for Dwellers when they are in the Wasteland. However they are required to check up on them if Dwellers are in requirement of something like a Stimpack.
  • Dwellers must be equipped with their gear before they are sent out, if they are not, then they will die, players need to remember this.
  • Players need to pay attention to the Dweller and bring them back especially when their health is low and they have found some loot.
  • One simple tip is not to keep a Dweller away for long, since him dying in such cases are higher.
  • Keeping the Happiness Level of the Dwellers will fetch players with bonuses in production. They should always see that they are well provided.
  • Equipping Dwellers with clothes will boost their attributes.
  • Players must note that when a Dweller it pregnant, it takes some hours to have the baby delivered.

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